Monday 5 June 2017

Part 1: Media Awareness Video

School Violence PSA
In this video the focus seems to be on Evan and it gives the impression that its going to be a love story, but its the total opposite. In the background of each scene there is a boy showing signs of planing a school shooting but its going unnoticed. It shows its not as easy as people would think to notice this type of thing. 

Child abuse PSA
This video shows a child being abused both verbally and physically by her mother. The message of the video is if you witness or are told about a child being abused please report it immediately to a trusted adult and / or professional or call the National Child Abuse hotline.

Monday 20 March 2017

Camera Angles and Shots

CAMERA ANGLES AND SHOTS DEFINITIONS
High Angle
The camera is elevated above the action using a crane to give a general overview. High angles make the object photographed seem smaller, and less significant.
The object or character often gets swallowed up by their setting - they become part of a wider picture.

Low Angle
These increase height and give a sense of speeded motion.
Low angles help give a sense of confusion to a viewer, of powerlessness within the action of a scene. 

Eye Level
A fairly neutral shot, The camera will be placed approximately five to six feet from the ground.
The camera is positioned as though it is a human actually observing a scene.

Bird Eye View Angle
This shows a scene from directly overhead, a very unnatural and strange angle. 
This shot puts the audience in a godlike position, looking down on the action.

Establishing Shot 
An opening shot that establishes the setting.
Gives a unique opening view to the audience.

Long or Full Shot
This is the most difficult to categorize precisely, but is generally one which shows the image as approximately "life" size. While the focus is on characters, plenty of background detail still emerges.
Gives interesting shots of characters while also showing the setting and background the character is in.

Medium Shot
Contains a figure from the knees/waist up, background detail is minimal. 
Is normally used for dialogue scenes, or to show some detail of action.

Over-Shoulder Shot
Positions the camera behind one figure, revealing the other figure, and part of the first figure's back, head and shoulder.
Similar to the medium shot but gives a different perspective on the scene, focusing more on what is in front of the character.

Close Up Shot 
This shows very little background, and concentrates on either a face, or a specific detail.
Shows the importance of things, be it words written on paper, or the expression on someone's face, takes us into the mind of a character.

Extreme Close Up Shot
An extreme version of the close up, generally magnifying beyond what the human eye would experience in reality.
This is a very artificial shot, and can be used for dramatic effect.
Hand-Held Shot 
Produces a "fly-on-the-wall" effect. Gives a very gritty, realistic camera view.
Makes the audience feel as though they are part of a scene, rather than viewing it from a detached, frozen position.

Aerial Shot
Variation of a crane shot, usually taken from a helicopter. This is often used at the beginning of a film, in order to establish setting and movement.
A helicopter is like a particularly flexible sort of crane - it can go anywhere, keep up with anything, move in and out of a scene, and convey real drama and exhilaration.

CAMERA MOVEMENT DEFINITIONS
Pan
A movement which scans a scene horizontally.
The camera is turned, often to follow a moving object which is kept in the middle of the frame.

Tilt 
A movement which scans a scene vertically.
Other than being vertical is similar to “Pan”.

Tracking or Dolly Shot
The camera is placed on a moving vehicle and moves alongside the action, generally following a moving figure or object.
A dolly shot may be a good way of portraying movement, the journey of a character for instance, or for moving from a long shot to a close-up.

EDITING AND SHOT TRANSITIONS

Cutting on Action
Film editing and video editing techniques where the editor cuts from one shot to another view that matches the first shot's action.
Gives interesting shots that still take place in the same scene.
Cut Away
A cutaway shot is the interruption of a continuously filmed action by inserting a view of something else.
For showing simultaneous or related action, creating suspense, etc.

Cross Cut
The camera will cut away from one action to another action, which can suggest the simultaneity of these two actions but this is not always the case.
Used in films to establish action occurring at the same time in two different locations.

Jump Cut
An abrupt transition from one scene to another.
Gives a quick transition into another scene but does it in an obvious way so the audience knows of the change. Used when showing a change in time.


Match Cut
A cut or dissolve that matches an object in the first shot with an object in the second shot. The objects must be similar in size and position within the shot. 
Can be used to add harmony and continuity to a sudden shift in time or place. 

Fade in/ Fade out
A filmmaking technique where an image is made to appear gradually or the opposite for fade out.
Much more graceful way of transitioning from one scene to another than jump cuts.

Dissolve 
to fade out one shot or scene while simultaneously fading in the next, overlapping the two during the process.
Similar to fade out but combines the two different scenes more.

Smash Cut
A smash cut is a technique in film and other moving picture media where one scene abruptly cuts to another.
Very aggressive way of changing scene.

Iris 
The camera slowly closes like an eye onto a certain character or thing in the scene.
Usually used to close out scenes like in looney toons or to focus attention on a certain person in the scene.

Wipe 
Are exactly what they sound like, the screen is “wiped” into another scene.
Used for quick transitions into another scene but without any black or pause.

Invisible cut
When the cut is “invisible”, an object in the scene swipes across the screen to change the scene or the camera's movement is used to give the look of one scene.
Used to give the illusion that there are no cuts in the scene.

L-Cut
Is when the audio from one scene is still playing the same after the cut, giving the perception that no time has passed during the cut.
Used when two people are having a conversation in two different locations. Used for seamless transitions

J- Cut 
When the audio of the next scene starts to play before it actually begins.
Also used for seamless transitions from one scene to the next.

LIGHTING 

Key light
The most important light, shines directly onto your subject.
Usually set up from a 45 degree angle from the camera.
Fill light
Used to fill in the shadows on your subjects face that are caused from the key light.
Setup 45 degrees from the camera but from the opposite side than the key light.

Back light
Used to make the subject “pop” a little, gives them definition from the background.

Setup (surprisingly) behind the camera, but not so much that it shines into the lens of the camera, should just hit the subject.